The Five Stages of My Painting Process
Sometimes it's good to push yourself and try new things, to take yourself out of your comfort zone and really push the learning experience, testing new techniques and processes to raise your game to the next level. However, sometimes you just want to sit down, turn the brain off a little bit, and crank out some models. Perhaps you want to decompress after a long day, or have a large swathe of models to crack through before a key game or session, but either way below is my 5 step process from getting a model from built to painted as simply as possible whilst still achieving what I think are really strong TableTop quality minis.
As a side note before we jump in - I don’t think this is the perfect painting process at all, it’s just the process that I tend to use when painting multiple models at once. Feel free to use it in its entirety, ignore it completely or maybe pick one or two steps that you want to adopt. I have picked one model, a Human Female Pirate, to show all the various steps throughout the process so hopefully you can see the impact of each step as we get towards the finished product.
1 - Assembly and Prime
Starting with an apology is never a good sign, but I forgot to get a picture of the model at this stage… so sorry! However, this is by far the easiest and most logical of steps which involves building the model and priming it. Building the model will vary depending on where you get the model from, the materials it’s made from and what you want the end result to be, but for me 95% of all the models I paint are 3D printed at home in SLA Resin by me so it involves all the post processing of washing, removing supports, cleaning, curing and glueing.
Once the model has been assembled, typically separately from the base, I then spray it with black primer all over, followed by a Zenithal highlight to help pick out the details. For those that don’t know, a zenithal highlight is a highlight at the priming stage, typically from the top down and in white or a light grey, showing both the volumes and details a lot easier than if they were in just plain black, and also acts as a guide for painting, showing the areas that are most likely to catch the light. Depending on the way you paint, and the paints you use, this underlying highlight can slightly show through to give a little more variation in colour and shades.
The final step on the journey is to paint the edge of the base rim black (there is no other option, despite what the rest of the internet may think!) and, get it into the glamour shots, and then get it onto the table and start playing with it!
Concluding Thoughts
So that's my process. If I am really focusing on painting a model to the best of my ability, or learning a new technique or working on something like Terrain or large epic beast, some of the steps will vary, but the basics of Priming > Base Coats > Shadows > Highlights > Details is largely what I stick to. Does this line up with the kind of painting process that you currently work through, or are there elements that are new? Either way, the stages are there to try and remove some of the mental energy in the painting, allowing you to chill out, relax, trust the process and enjoy the painting rather than worrying about what comes next!